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用python玩微信跳一跳

时间:2019-08-29 19:10:18

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用python玩微信跳一跳

游戏中:

跳一跳

源码及文件在文末,需要自取。

源码:

#!/usr/bin/env python # -*- coding: utf-8 -*- import osimport sysimport reimport jsonimport timeimport subprocessimport randomfrom PIL import Imageimport mathimport debug# 截图参数SCREENSHOT_WAY = 2# 是否循环游戏LOOP = False# 调试DEBUG = Truedef _get_screen_size():"""获取手机屏幕分辨率:return:"""size_str = os.popen('adb shell wm size').read()print(size_str)if not size_str:print('请安装 ADB 及驱动并配置环境变量')sys.exit()m = re.search(r'(\d+)x(\d+)', size_str)if m:return "{height}x{width}".format(height=m.group(2), width=m.group(1))def init():"""初始化:return:"""# 获取屏幕分辨率screen_size = _get_screen_size()config_file_path = 'config/{0}/config.json'.format(screen_size)print(config_file_path)if os.path.exists(config_file_path):with open(config_file_path, 'r') as f:print("Load config file from {}".format(config_file_path))return json.load(f)else:with open('config/default.json', 'r') as f:print("Load default config")return json.load(f)def get_screenshot():global SCREENSHOT_WAYif SCREENSHOT_WAY == 2 or SCREENSHOT_WAY == 1:process = subprocess.Popen('adb shell screencap -p', shell=True, stdout=subprocess.PIPE)screenshot = process.stdout.read()if SCREENSHOT_WAY == 2:binary_screenshot = screenshot.replace(b'\r\n', b'\n')else:binary_screenshot = screenshot.replace(b'\r\r\n', b'\n')with open('autojump.png', 'wb') as f:f.write(binary_screenshot)elif SCREENSHOT_WAY == 0:os.system('adb shell s creencap -p /sdcard/autojump.png')os.system('adb pull /sdcard/autojump.png .')def check_screenshot():global SCREENSHOT_WAYif os.path.isfile('autojump.png'):os.remove('autojump.png')if SCREENSHOT_WAY < 0:print('暂不支持当前设备')sys.exit()get_screenshot()try:Image.open('autojump.png').load()except Exception as e:print(e)SCREENSHOT_WAY -= 1check_screenshot()def find_piece_and_board(img, con):w, h = img.size# 棋子的底边界piece_y_max = 0scan_x_side = int(w / 8) # 扫描棋子的左右边界减少开销scan_start_y = 0 # 扫描起始y坐标# 图片像素矩阵img_pixel = img.load()if not LOOP: # 是否循环游戏if sum(img_pixel[5, 5][:-1]) < 150: # 根据屏幕黑色exit('游戏结束!')# 以50px 步长,尝试探测 scan_start_yfor i in range(int(h / 3), int(h * 2 / 3), 50):first_pixel = img_pixel[0, i]for j in range(1, w):# 如果不是纯色,说明碰到了新的棋盘,跳出pixel = img_pixel[j, i]if pixel[0] != first_pixel[0] or pixel[1] != first_pixel[1] or pixel[2] != first_pixel[2]:scan_start_y = i - 50breakif scan_start_y:break# 从上往下开始扫描棋子,棋子位于屏幕上半部分left = 0right = 0for i in range(scan_start_y, int(h * 2 / 3)):flag = Truefor j in range(scan_x_side, w - scan_x_side):pixel = img_pixel[j, i]# 根据棋子的最低行的颜色判断,找最后一行那些点的平均值if (50 < pixel[0] < 60) and (53 < pixel[1] < 63) and (95 < pixel[2] < 110):if flag:left = jflag = Falseright = jpiece_y_max = max(i, piece_y_max)if not all((left, right)):return 0, 0, 0, 0piece_x = (left + right) // 2piece_y = piece_y_max - con['piece_base_height_1_2'] # 上调高度,根据分辨率自行 调节# 限制棋盘扫描横坐标if piece_x < w / 2: # 棋子在左边board_x_start = piece_x + con["piece_body_width"]//2board_x_end = welse:board_x_start = 0board_x_end = piece_x - con["piece_body_width"]//2# 从上往下扫描找到棋盘的顶点left = 0right = 0num = 0for i in range(int(h / 3), int(h * 2 / 3)):flag = Truefirst_pixel = img_pixel[0, i]for j in range(board_x_start, board_x_end):pixel = img_pixel[j, i]# 20是色差阈值可以调节if abs(pixel[0] - first_pixel[0]) + abs(pixel[1] - first_pixel[1]) + abs(pixel[2] - first_pixel[2]) > 10:if flag:left = jright = jflag = Falseelse:right = jnum += 1# print(left, right)if not flag:breakboard_x = (left + right) // 2top_point = img_pixel[board_x, i+1] # i+1去掉上面一条白线的bug# 从上顶点往下 + con['hight'] 的位置开始向上找颜色与上顶点一样的点,为下顶点# if num < 5:## 说明是方形#if abs(top_point[0] - 255) + abs(top_point[1] - 228) + abs(top_point[2] - 226) < 5:# print('唱片图案')# top = 0# bottom = 0# for k in range(i, i + con["hight"]):# pixel = img_pixel[board_x, k]# # 根据唱片中的红色部分判断# # if (155 < pixel[0] < 180) and (141 < pixel[1] < 165) and (113 < pixel[2] < 116):# # print(pixel[0], pixel[1], pixel[2])# if (abs(pixel[0] - 239) < 3) and (abs(pixel[1] - 118) < 3) and (abs(pixel[2] - 119) < 3):## if not top:# top = k# else:# bottom = k# # print(top, bottom)# board_y = (top + bottom) // 2# return piece_x, piece_y, board_x, board_y# 该方法对所有纯色平面和部分非纯色平面有效# print(top_point)for k in range(i + con["hight"], i, -1):pixel = img_pixel[board_x, k]# print(pixel)if abs(pixel[0] - top_point[0]) + abs(pixel[1] - top_point[1]) + abs(pixel[2] - top_point[2]) < 10:breakboard_y = (i + k) // 2if num < 5:# 去除有些颜色比较多的误差if k - i < 30:print('酱红色433----》》》')board_y += (k - i)# 去掉药瓶if top_point[:-1] == (255, 255, 255):print('药瓶图案')board_y = (i + board_y) // 2# 去掉唱片if num == 3:if top_point[:-1] == (219, 221, 229):print('唱片')top = 0bottom = 0for k in range(i, i + con["hight"]):pixel = img_pixel[board_x, k]# 根据唱片中的红色部分判断# if (155 < pixel[0] < 180) and (141 < pixel[1] < 165) and (113 < pixel[2] < 116):# print(pixel[0], pixel[1], pixel[2])if pixel[:-1] == (118, 118, 118):if not top:top = kelse:bottom = k# print(top, bottom)board_y = (top + bottom) // 2return piece_x, piece_y, board_x, board_yif not all((board_x, board_y)):return 0, 0, 0, 0return piece_x, piece_y, board_x, board_ydef jump(distance, point, ratio):press_time = distance * ratiopress_time = max(press_time, 200) # 最小按压时间press_time = int(press_time)cmd = 'adb shell input swipe {x1} {y1} {x2} {y2} {duration}'.format(x1=point[0],y1=point[1],x2=point[0] + random.randint(0, 3),y2=point[1] + random.randint(0, 3),duration=press_time)print(cmd)os.system(cmd)return press_timedef run():oper = input('请确保手机打开了 ADB 并连接了电脑,然后打开跳一跳并【开始游戏】后再用本程序,确定开始?y/n>>:')if oper != 'y':exit('退出')# 初始化,获取配置config = init()# 检测截图方式check_screenshot()while True:# 获取截图get_screenshot()# 获取棋子,棋盘位置img = Image.open('autojump.png')piece_x, piece_y, board_x, board_y = find_piece_and_board(img, config)ntime = time.time()print(piece_x, piece_y, board_x, board_y, '------->')distance = math.sqrt((board_x - piece_x) ** 2 + (board_y - piece_y) ** 2)# 生成一个随机按压点,防止被banpress_point = (random.randint(*config['swipe']['x']),random.randint(*config['swipe']['y']))jump(distance, press_point, config['press_ratio'])if DEBUG:debug.save_debug_screenshot(ntime, img, piece_x, piece_y, board_x, board_y)debug.backup_screenshot(ntime)time.sleep(random.randrange(1, 2))def test_scrennshot():img = Image.open('autojump.png')con = init()res = find_piece_and_board(img, con)print(res)# def test_time_ratio():#config = init()###get_screenshot()#img = Image.open('autojump.png')#piece_x, piece_y, board_x, board_y = find_piece_and_board(img)#print(piece_x, piece_y)#point = (random.randint(*config['swipe']['x']),#random.randint(*config['swipe']['y']))#t = 600##cmd = 'adb shell input swipe {x1} {y1} {x2} {y2} {duration}'.format(# x1=point[0],# y1=point[1],# x2=point[0] + random.randint(0, 3),# y2=point[1] + random.randint(0, 3),# duration=t#)#print(cmd)#os.system(cmd)#time.sleep(2)#get_screenshot()#img = Image.open('autojump.png')#piece_2x, piece_2y, board_2x, board_2y = find_piece_and_board(img)##print(piece_2x, piece_2y)#print(t/math.sqrt((piece_x-piece_2x)**2+(piece_y-piece_2y)**2))if __name__ == '__main__':run()# test_time_ratio()# test_scrennshot()# get_screenshot()# check_screenshot()

食用指南:

测试PC安装ADB调试工具,用于和Android设备交互,主要完成截图,截图下载,进行按压屏幕模拟。

下载地址:

/download/359035.html

下载后放到合适的位置解压,不要安装。在Win10中,系统目录和之前有所不同,所以旧的安装方法是无效的。

Android设备通过USB连接到测试PC,Android 设备开启调试模式,需要保证ADB能正常和Android连接。

在命令行中进入解压后的目录,输入Adb devices如果看到CMD显示一串字符,后面还有一个“device”的字样,那就说明安卓机已经成功以USB调试的形式连接到了Win10中。

Android 进入微信跳一跳小程序并开始游戏;在PC上运行脚本程序,脚本程序正常运行,输入y,开始自动游戏。

游戏截图:

源码及文件下载

链接:/s/1SVtrPh3zTp-I1AtNAbKNLA

提取码:n9w0

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