1.auto
#include<stdio.h>#include<stdlib.h>#include<string.h>int a = 0;void show(){a++;printf("hello: %d\n",a);}void main(int *argv, char *args[]){show();/**Auto变量:局部变量不作任何说明,都作为自动变量auto,及动态存储的。Auto可省略。*/volatile unsigned auto int b = 10;}
2.register
#include<stdio.h>#include<stdlib.h>#include<string.h>int a = 0;void show(){a++;printf("hello: %d\n",a);}void main(int *argv, char *args[]){show();/**Register变量:暗示编译程序相应的变量将将被频繁使用,如果可能的话,应将其保存在CPU的寄存器中,以指加快其存取速度,有几点使用限制:1 register变量必须是能被CPU寄存器所接受的类型2为register变量可能不存放在内存中,所以不能用取址符运算符“& ”来获取取址符运算符3只有局部变量和形参可以作为register变量,全局变量不行4 80x86系列CPU最多可使用的register变量数目有限。int型可使用8个通用寄存器5 静态变量不能定义为register。*/register int b = 10;}
3.static
#include<stdio.h>#include<stdlib.h>#include<string.h>int A;void show(){volatile static int a ;//静态局部变量(static) 静态局部变量定义时前面加static关键字。a++;f1(a);f2(a);//printf("show: B = %d\n",B);}void main(int *argv, char *args[]){show();show();show();show();int c;static int b = 10;}/**//head1.c#include<stdio.h>#include<stdlib.h>#include<string.h>static int B ;int A;void f1(int a){A++,B++;printf("head1.h:f1(%d), A = %d, B = %d\n",a,A,B);}//head2.c#include<stdio.h>#include<stdlib.h>#include<string.h>static int B;int A;void f2(int a){A += 2, B += 2;printf("head2.h:f2(%d), A = %d, B = %d\n",a,A,B);}*//**-bash-4.1$ gcc -o a Demo.c head*.c-bash-4.1$ ./ahead1.h:f1(1), A = 1, B = 1head2.h:f2(1), A = 3, B = 2head1.h:f1(2), A = 4, B = 2head2.h:f2(2), A = 6, B = 4head1.h:f1(3), A = 7, B = 3head2.h:f2(3), A = 9, B = 6head1.h:f1(4), A = 10, B = 4head2.h:f2(4), A = 12, B = 8-bash-4.1$ */
4.extern
#include<stdio.h>#include<stdlib.h>#include<string.h>void main(int *argv, char *args[]){extern const int num;extern void show();show();printf("main: num = %d\n",num);}/**//extern.c#include<stdio.h>#include<stdlib.h>#include<string.h>const int num = 3;void show(){printf("show: num = %d\n",num);}*/