转动方法
//转动rotate(num, RuleCode, prizeType) {let _these = this;let slice = 6, roll = 8, dur = 6; // 块和圈数和转动时间let oneDeg = 360 / slice;let q = Number(num);let d = oneDeg / 2;let preRoll = roll * 360;_these.rotateDeg = {webkitTransform: "rotate(" + (preRoll + d - (oneDeg * q) + 360) + "deg)",transform: "rotate(" + (preRoll + d - (oneDeg * q) + 360) + "deg)",transition: `${dur}s`,webkitTransition: `${dur}s`}window.setTimeout(() => {if (RuleCode == "XYK-HB") {_these.showRes(prizeType)} else {_these.showRes(RuleCode)}}, 6000)},