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python小游戏——像素鸟代码开源

时间:2020-10-16 07:27:29

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python小游戏——像素鸟代码开源

♥️作者:小刘在这里

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目录

一.呈现效果

二.主代码

三.cfg

四.README

一.呈现效果

二.主代码

'''Function:坠落的小鸟小游戏'''import cfgimport sysimport randomimport pygamefrom modules import *'''游戏初始化'''def initGame():pygame.init()pygame.mixer.init()screen = pygame.display.set_mode((cfg.SCREENWIDTH, cfg.SCREENHEIGHT))pygame.display.set_caption('坠落的小鸟 ——源码基地:959755565 ')return screen'''显示当前分数'''def showScore(screen, score, number_images):digits = list(str(int(score)))width = 0for d in digits:width += number_images.get(d).get_width()offset = (cfg.SCREENWIDTH - width) / 2for d in digits:screen.blit(number_images.get(d), (offset, cfg.SCREENHEIGHT*0.1))offset += number_images.get(d).get_width()'''主函数'''def main():screen = initGame()# 加载必要的游戏资源# --导入音频sounds = dict()for key, value in cfg.AUDIO_PATHS.items():sounds[key] = pygame.mixer.Sound(value)# --导入数字图片number_images = dict()for key, value in cfg.NUMBER_IMAGE_PATHS.items():number_images[key] = pygame.image.load(value).convert_alpha()# --管道pipe_images = dict()pipe_images['bottom'] = pygame.image.load(random.choice(list(cfg.PIPE_IMAGE_PATHS.values()))).convert_alpha()pipe_images['top'] = pygame.transform.rotate(pipe_images['bottom'], 180)# --小鸟图片bird_images = dict()for key, value in cfg.BIRD_IMAGE_PATHS[random.choice(list(cfg.BIRD_IMAGE_PATHS.keys()))].items():bird_images[key] = pygame.image.load(value).convert_alpha()# --背景图片backgroud_image = pygame.image.load(random.choice(list(cfg.BACKGROUND_IMAGE_PATHS.values()))).convert_alpha()# --其他图片other_images = dict()for key, value in cfg.OTHER_IMAGE_PATHS.items():other_images[key] = pygame.image.load(value).convert_alpha()# 游戏开始界面game_start_info = startGame(screen, sounds, bird_images, other_images, backgroud_image, cfg)# 进入主游戏score = 0bird_pos, base_pos, bird_idx = list(game_start_info.values())base_diff_bg = other_images['base'].get_width() - backgroud_image.get_width()clock = pygame.time.Clock()# --管道类pipe_sprites = pygame.sprite.Group()for i in range(2):pipe_pos = Pipe.randomPipe(cfg, pipe_images.get('top'))pipe_sprites.add(Pipe(image=pipe_images.get('top'), position=(cfg.SCREENWIDTH+200+i*cfg.SCREENWIDTH/2, pipe_pos.get('top')[-1])))pipe_sprites.add(Pipe(image=pipe_images.get('bottom'), position=(cfg.SCREENWIDTH+200+i*cfg.SCREENWIDTH/2, pipe_pos.get('bottom')[-1])))# --bird类bird = Bird(images=bird_images, idx=bird_idx, position=bird_pos)# --是否增加pipeis_add_pipe = True# --游戏是否进行中is_game_running = Truewhile is_game_running:for event in pygame.event.get():if event.type == pygame.QUIT or (event.type == pygame.KEYDOWN and event.key == pygame.K_ESCAPE):pygame.quit()sys.exit()elif event.type == pygame.KEYDOWN:if event.key == pygame.K_SPACE or event.key == pygame.K_UP:bird.setFlapped()sounds['wing'].play()# --碰撞检测for pipe in pipe_sprites:if pygame.sprite.collide_mask(bird, pipe):sounds['hit'].play()is_game_running = False# --更新小鸟boundary_values = [0, base_pos[-1]]is_dead = bird.update(boundary_values, float(clock.tick(cfg.FPS))/1000.)if is_dead:sounds['hit'].play()is_game_running = False# --移动base实现小鸟往前飞的效果base_pos[0] = -((-base_pos[0] + 4) % base_diff_bg)# --移动pipe实现小鸟往前飞的效果flag = Falsefor pipe in pipe_sprites:pipe.rect.left -= 4if pipe.rect.centerx < bird.rect.centerx and not pipe.used_for_score:pipe.used_for_score = Truescore += 0.5if '.5' in str(score):sounds['point'].play()if pipe.rect.left < 5 and pipe.rect.left > 0 and is_add_pipe:pipe_pos = Pipe.randomPipe(cfg, pipe_images.get('top'))pipe_sprites.add(Pipe(image=pipe_images.get('top'), position=pipe_pos.get('top')))pipe_sprites.add(Pipe(image=pipe_images.get('bottom'), position=pipe_pos.get('bottom')))is_add_pipe = Falseelif pipe.rect.right < 0:pipe_sprites.remove(pipe)flag = Trueif flag: is_add_pipe = True# --绑定必要的元素在屏幕上screen.blit(backgroud_image, (0, 0))pipe_sprites.draw(screen)screen.blit(other_images['base'], base_pos)showScore(screen, score, number_images)bird.draw(screen)pygame.display.update()clock.tick(cfg.FPS)endGame(screen, sounds, showScore, score, number_images, bird, pipe_sprites, backgroud_image, other_images, base_pos, cfg)'''run'''if __name__ == '__main__':while True:main()

三.cfg

'''配置文件'''

import os

# FPS

FPS = 60

# 屏幕

SCREENWIDTH = 288

SCREENHEIGHT = 512

# 管道之间的空隙

PIPE_GAP_SIZE = 100

# 图片

NUMBER_IMAGE_PATHS = {

'0': os.path.join(os.getcwd(), 'resources/images/0.png'),

'1': os.path.join(os.getcwd(), 'resources/images/1.png'),

'2': os.path.join(os.getcwd(), 'resources/images/2.png'),

'3': os.path.join(os.getcwd(), 'resources/images/3.png'),

'4': os.path.join(os.getcwd(), 'resources/images/4.png'),

'5': os.path.join(os.getcwd(), 'resources/images/5.png'),

'6': os.path.join(os.getcwd(), 'resources/images/6.png'),

'7': os.path.join(os.getcwd(), 'resources/images/7.png'),

'8': os.path.join(os.getcwd(), 'resources/images/8.png'),

'9': os.path.join(os.getcwd(), 'resources/images/9.png')

}

BIRD_IMAGE_PATHS = {

'red': {

'up': os.path.join(os.getcwd(), 'resources/images/redbird-upflap.png'),

'mid': os.path.join(os.getcwd(), 'resources/images/redbird-midflap.png'),

'down': os.path.join(os.getcwd(), 'resources/images/redbird-downflap.png')

},

'blue': {

'up': os.path.join(os.getcwd(), 'resources/images/bluebird-upflap.png'),

'mid': os.path.join(os.getcwd(), 'resources/images/bluebird-midflap.png'),

'down': os.path.join(os.getcwd(), 'resources/images/bluebird-downflap.png')

},

'yellow': {

'up': os.path.join(os.getcwd(), 'resources/images/yellowbird-upflap.png'),

'mid': os.path.join(os.getcwd(), 'resources/images/yellowbird-midflap.png'),

'down': os.path.join(os.getcwd(), 'resources/images/yellowbird-downflap.png')

}

}

BACKGROUND_IMAGE_PATHS = {

'day': os.path.join(os.getcwd(), 'resources/images/background-day.png'),

'night': os.path.join(os.getcwd(), 'resources/images/background-night.png')

}

PIPE_IMAGE_PATHS = {

'green': os.path.join(os.getcwd(), 'resources/images/pipe-green.png'),

'red': os.path.join(os.getcwd(), 'resources/images/pipe-red.png')

}

OTHER_IMAGE_PATHS = {

'gameover': os.path.join(os.getcwd(), 'resources/images/gameover.png'),

'message': os.path.join(os.getcwd(), 'resources/images/message.png'),

'base': os.path.join(os.getcwd(), 'resources/images/base.png')

}

# 音频路径

AUDIO_PATHS = {

'die': os.path.join(os.getcwd(), 'resources/audios/die.wav'),

'hit': os.path.join(os.getcwd(), 'resources/audios/hit.wav'),

'point': os.path.join(os.getcwd(), 'resources/audios/point.wav'),

'swoosh': os.path.join(os.getcwd(), 'resources/audios/swoosh.wav'),

'wing': os.path.join(os.getcwd(), 'resources/audios/wing.wav')

}

四.README

# Introduction

https://mp./s/44CZjwvjnH0kkkKIn5U9Uw

# Environment

```

OS: Windows10

Python: Python3.5+(have installed necessary dependencies)

```

# Usage

```

Step1:

pip install -r requirements.txt

Step2:

run "python Game6.py"

```

# Game Display

![giphy](demonstration/running.gif)

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